Arcane 3.3.5 PVE DPS
Introduction
Arcane mage is a really good single target caster DPS. It's switching ability is pretty nice but arcane mage really needs gear and supports to be good.
Talent
If you are over hit cap from gear you can switch points from Arcane Focus to Student of the Mind. At BiS gear you just need to talent 1/3 Arcane Focus and 2/3 Student of the Mind and also you will have to use Greater Spirit enchant on your boots.
Glyphs
1. Major Glyphs
- Glyph of Molten Armor Your Molten Armor grants an additional 20% of your spirit as critical strike rating.
- Glyph of Arcane Missiles Increases the critical strike damage bonus of Arcane Missiles by 25%.
- Glyph of Arcane Blast Increases the damage from your Arcane Blast buff by 3%.
2. Minor Glyphs
- Glyph of Fire Ward You have an additional 5% chance to reflect Fire spells while your Fire Ward is active.
- Glyph of Frost Ward You have an additional 5% chance to reflect Frost spells while your Frost Ward is active.
- Glyph of Slow Fall Your Slow Fall spell no longer requires a reagent.
Enchants
Head - Arcanum of Burning Mysteries +30 spell power +20 crit
Shoulder - Greater Inscription of the Storm +24 spell power +15 crit
Cloak - Greater Speed +23 haste
Chest - Powerful Stats +10 all stats
Bracers - Superior Spellpower +30 spell power
Gloves - Exceptional Spellpower +28 spell power
Waist - Eternal Belt Buckle +1 belt socket
Legs - Brilliant Spellthread +50 spell power +20 spirit
Boots - Icewalker +12 hit +12 crit if you need hit otherwise
Great Spirit +18 spirit
Staff - Greater Spellpower +81 spell power, if you can, never use a staff you lose a lot of spellpower if you use staves.
One-handed - Mighty Spellpower +63 spell power
Gems
Meta: - [Chaotic Skyflare Diamond] +21 Critical Strike Rating and 3% Increased Critical Damage
Red: - [Runed Cardinal Ruby] +23 spell power
Yellow: - [Reckless Ametrine] +12 spell power +10 haste
Blue: - [Purified Dreadstone] +12 spell power +10 spirit
Stat Priorities
1. Hit rating: The most important stat ofc. You need 17% hit chance in total but you have 6% from talent ( Arcane Focus and Precision), 3% from Shadow Priests ( Misery ) or Balance Druids ( Improved Faerie Fire ), and on Alliance side you are a Draenei you have 1% hit chance from your racial ( Heroic Presence ). This means that for ICC25, RS25 you will most probably have at least one Balance Druid or Shadow Priest, you need 8% hit chance, on Alliance side as Draenei 7%. Of course with gear it might change because you can retalent from Arcane Focus to Student of the Mind.
2. Spell Power
3. Haste
4. Crit
5. Intellect: Yeah! Manapool and the good amount of crit intellect gives you makes this stat better than spirit :D You really don't have to mind about it actually as every item will give you intellect normally.
6. Spirit
Professions
1. Tailoring: Gives you an average of 98 Spell Power
2. Engineering: +340 Haste for 15 seconds on 1 minute cooldown
3. Jewelcrafting: +48 Spell Power
4. Leatherworking/Enchanting/Inscription/Blacksmithing: +46 Spell Power
5. Skinning: +40 Crit Rating
Best in Slot Gear
Head - Sanctified Bloodmage Hood
Neck - Blood Queen's Crimson Choker
Shoulder -Sanctified Bloodmage Shoulderpads
Cloak - Cloak of Burning Dusk
Chest - Sanctified Bloodmage Robe
Bracers - Bracers of Fiery Night
Gloves - Sanctified Bloodmage Gloves
Waist - Crushing Coldwraith Belt
Legs - Plaguebringer's Stained Pants
Boots - Plague Scientist's Boots
Ring1 - Ashen Band of Endless Destruction
Ring2 - Ring of Rapid Ascent
Trinket1 - Dislodged Foreign Object
Trinket2 - Charred Twilight Scale
Main Hand - Bloodsurge, Kel'Thuzad's Blade of Agony
Off Hand - Shadow Silk Spindle
Wand - Corpse-Impaling Spike