Feral 3.3.5 PVE DPS
Introduction
Feral dps really shines in ICC with the armor penetration cap achieved. Ferals is a good dps with a lot of supports that they can provide for the raid such as Innervate, Rebirth, 5% melee crit and so on. For guilds that are progressing with lower gear in a fresh ICC content it is advised to bring as much druids as you can to get more and more Innervates + Rebirths as you can see on world first Lich King 25hc kill by Paragon they had 2 feral druid dps.
Talent
Glyphs
1. Major
- Glyph of Rip Increases the duration of your Rip ability by 4 sec.
- Glyph of Savage Roar Your Savage Roar ability grants an additional 3% bonus damage done.
- Glyph of Shred Each time you Shred, the duration of your Rip on the target is extended 2 sec, up to a maximum of 6 sec.
2. Minor
- Glyph of Unburdened Rebirth Your Rebirth spell no longer requires a reagent.
Enchants
Head - Arcanum of Torment +50 attack power +20 crit
Shoulders - Greater Inscription of the Axe +40 attack power +15 crit
Cloak - Major Agility +22 agility
Chest - Powerful Stats +10 all stats
Bracers - Greater Assault +50 attack power
Weapon - Berserking +400 attack power proc (135 attack power on average)
Gloves - Crusher +44 attack power
Precision +20 hit
Expertise +15 expertise
Belt - Eternal Belt Buckle +1 belt socket
Legs - Icescale Leg Armor +75 attack power +22 crit
Boots - Greater Assault +32 attack power
Superior Agility +16 agility
Icewalker +12 hit +12 crit
Stat priorities
1. Hit cap 8% around 263
2. Expertise Cap 26
3. Armor Penetration cap 1400 : Gives you a huge physical damage bonus, only gem for it if you have 400-450 or more from gear and go until 1400, above the cap it is wasted.
3. Agility if low geared ( below 400-450 armor penetration without gems ) since agility gives bonus damage to your dots and extra crit. If you are armor capped and crit capped then Strength is better since that gives the most attack power.
4. Strength gives the most attack power. Gem for it if you have everything capped and even crit capped.
5. Crit
- 104.8% crit for maximum crit since your crit is reduced by 4.8% on bosses
- 79.8% Ferocious Bite cap
- 76% melee attack crit cap
After reaching around 80% crit you can gem for strength instead of agility, you would get better results overall.
6. Haste, not worth to go for it, still not a bad stat though.
Gems
Meta: Relentless Earthsiege Diamond +21 Agility and 3% Increased Critical Damage
Red: Fractured Cardinal Ruby +20 armor penetration
Delicate Cardinal Ruby +20 agility
Bold Cardinal Ruby +20 strength
Blue: Nightmare Tear +10 all stats
Yellow: If you need then hit gems or hit expertise gems otherwise you don't need to match the sockets.
Professions
1. Jewelcrafting: Big gems, for whatever you need!
2. Blacksmithing: Extra two sockets for whatever you need!
Those are the best, hands down. Other professions have their additions but those are the best.
Alchemy: +80 Attack power through mixology, when using Flask of endless rage
Blacksmithing: 2 more sockets.
Enchanting: +80 Attack Power
Engineering: On use 340 Haste Rating for 12 seconds, 1 min CD. Averages out to 68 Haste Rating. +1Bonus: +68 Haste Rating, -19 Agi
Inscription: +80 Attack power
Jewelcrafting: 3x big gems
Leatherworking: + 80 Attack power
Mining: + 60 Stamina
Skinning: +40 Crit Rating
Tailoring: Swordguard Embroidery grants 400 AP for 15 seconds, roughly once a minute. This averages out to approx 100 AP. You miss out the +22 Agi for this. Total Bonus: +100 AP, -22 Agi.
Best in Slot Gear
1. Head - Sanctified Lasherweave Headguard
2. Neck - Sindragosa's Cruel Claw
3. Shoulders - Sanctified Lasherweave Shoulderpads
4. Cloak - Sylvanas' Cunning / Vereesa's Dexterity / Recovered Scarlet Onslaught Cape
5. Chest - Sanctified Lasherweave Raiment
6. Bracer - Toskk's Maximized Wristguards / Umbrage Armbands
7. Gloves - Aldriana's Gloves of Secrecy
8. Belt - Astrylian's Sutured Cinch
9. Legs - Sanctified Lasherweave Legguards
10. Boots - Frostbitten Fur Boots
11. Ring 1 - Ashen Band of Endless Vengeance
12. Ring 2 Frostbrood Sapphire Ring / Signet of Twilight
13. Trinket 1 - Sharpened Twilight Scale
14. Trinket 2 - Deathbringer's Will
15. Relic - Idol of the Crying Moon
16. Weapon - Oathbinder, Charge of the Ranger-General
Raid Supports